What is the Grade System?
What we did was basically categorize every transformation as a 'Grade,' and each Grade will give you a certain number of jumps depending on the level of Grade it is.
Essentially, you take your current tier (Example, Tier S1) --
Then your character uses a transformation (for example, Super Saiyan) --
Add whatever number you see next to 'Grade 1' to your tier! (This Saiyan's Super Saiyan form is a +3, which will put them at Tier S4!)
Okay, I get it! But what are these 'Special Grades'?
Transformations with non-linear or certain properties that don't fit cleanly as a Graded transformation. You will come across some of these in the Transformation Guide itself.
What does it mean when a form or transformation says 'Max Sparking' or 'Low Extreme' ect.?
Some transformations have ranges in the numbers they boost you from your Base form.
For example, an Extreme Grade transformation on a character with a Base form in L tier will get anywhere between a +8 to a +11; When we say 'Low' or 'Max', it is often in reference to these numbers with the 'Max' being the maximum boost, and 'Low' being the lowest boost you get from that Grade.
Please be mindful of these!
Special Grades Only
Special Grade: ~
Grade 1: +5
Grade 2: +7
Grade 3: +9
EXTREME Grade: +12
SPARKING Grade: X
ULTRA Grade: X
At A tier, Rank 7, start using the S Base Grades!
Special Grade: ~
Grade 1: +3
Grade 2: +5
Grade 3: +7
EXTREME Grade: +10 - 12
SPARKING Grade: +13 - 15
ULTRA Grade: +16
At Tier S+, Rank 7, start using the L Base tier Grades!
Special Grade: ~
Grade 1: +3
Grade 2: +4
Grade 3: +5
EXTREME Grade: +8 - 11
SPARKING Grade: +12- 14
ULTRA Grade: +15
At Tier Z, Rank 8 start using ER tier Grades!
G1: +2
G2: +3
G3: +4
EXTREME Grade: +7 - 9
SPARKING Grade: +10 -12
ULTRA Grade: +13
Ready to go?! Let's jump into the: